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How Was EdVisto Born? (Part 1/3)

From research platform to exciting learning tool

EdVisto, previously known as MoViE*, has its origin in research projects, where the purpose has been to research how video stories are created and shared, as well as learning through mobile devices. From the start, MoViE was planned and used in research at Tampere Technical University’s campus in Pori. MoViE was developed to work as a research platform to study phenomena related to learning. In 2008-2009, the first version of MoViE’s mobile version was created. Later, the development of the platform was continued, and it has been used in Helsinki University’s CICERO Learning Network research in under various Finnable2020 and SAVI (Science Across Virtual Institutes) research projects. In 2014, an additional TUTL (from research to business) project was initiated, where the objective was to create a commercially viable version of the pedagogical platform.

Research origin and new learning ecosystem

The idea behind the planning of MoViE was born by Professor Jari Multisilta’s visit to Standford University in 2007. The visit was a part of a Tekes-funded project. Based on conversations with researchers at Standford University’s H-STAR Institute, an emerging research area was recognized, being the use of social media platforms through mobile devices and especially the utilization of videos in social media services. Standford University’s earlier developed idea of the Diver-video editing software was developed foward towards the social media direction, where the idea of MoViE was born. ((Multisilta, Mäenpää & Suominen, 2010.)

Jari Multisilta and Marko Suominen presented the starting points of MoViE in 2009 in their published article. The first camera phones had arrived to the marketplace about nine years earlier, and now a need was identified to develop a video application adapted for the smartphone. There was already plenty of research studying how pictures were taking with camera phones in normal fashion, but how video stories were created from several video clips had not been studied much. The mobile application version of MoViE was piloted in 2008 during the Pori Jazz festival, where 16 people tested the application by filming their own festival experience. (Multisilta & Suominen, 2009.) At the same time a worldwide mobile application boom was happening: Apple published its application store, AppStore, in 2008, which was followed by the other operating systems were quick to follow.

MoViE was used in the Tekes-funded Finnable2020 project in two different phases. In 2011, the first phase was composed by four work packages, which were: Boundless Classroom, Teacher’s Toolkit, Exergames in Learning, and Emergent Learning Technologies and Communities. MoViE was specifically used in the Boundless Classroom work package, in a subproject about Digital storytelling. The second phase of the Finnable2020 project was started in the beginning of 2014, and its subprojects were: The Innovative School, Multifaceted Learning Materials, and Emergent Learning Technologies and Communities. MoViE was also used in the SAVI research project, which was initiated in 2013. SAVI is a Finnish-American project, where the object of interest is learning in natural science subjects.

 

* EdVisto’s previous version was called MoVIE, which stands for Mobile Video Experience

 

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